Hollow City by Ransom Riggs
My rating: 4 of 5 stars
First Published: July 12th, 2016
Publisher: Yen Press
Recommended Age: 12+
Genres & Themes: Graphic Novel, Fantasy, Mystery, Horror, Action, Magic
After fleeing an army of terrible monsters, Jacob Portman and his peculiar friends find themselves lost at sea, but the only person who might be able to get them ashore safely, their illustrious headmistress Miss Peregrine, is stuck in the form of a bird! Hoping to find a way to get Miss Peregrine back to normal–or as normal as a peculiar can get–the children journey to London. But no matter where they go, trouble lurks after them…
The peculiars are trying to save Peculiardom. With their headmistress being stuck in the form of a bird, they have little guidance against the terrible creatures killing peculiars off. But they are doing their best to find someone who can help them bring Miss Peregrine back.
Just like the first volume of the graphic novel adaptation of the Miss Peregrine’s Home for Peculiar Children series, it is wonderfully-illustrated. Cassandra Jean makes the characters look so alive, as though they are breathing within the pages. Although, one could argue that they have an “unfinished” quality, but that was the main complaint about the impressionism painting style and we all love a little Monet and Manet.
The story picks up from the last page of the first volume. There is no time jump, which I appreciate, having been time-jumped enough the last few weeks with the Saga comic series. Because Jacob and the peculiar children are journeying into the unknown to save their beloved headmistress, they face many dangers and encounter a dozen new characters along the way.
I loved that. It is true that most of the characters encountered come and go, but meeting them, being introduced to them, was a real pleasure. Strangely—or shall I say “peculiarly”?—I feel like watching the American Horror Story TV series right now.
Now that I compare the first and second volume I realize that the peculiars did not get to use their magical abilities enough in the first one. To me it’s like being a spy and receiving plenty of gadgets before starting the mission, but then only using a main one throughout, discarding the other “not so impressive” ones. But in this sequel, each peculiar puts their special ability to great use.
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